Energy Expenditure and Enjoyment of Common Children's Games in a Simulated Free-Play Environment
详细信息    查看全文
文摘

Objective

To measure the energy expenditure and enjoyment of children's games to be used in developing a school-based intervention for preventing excessive weight gain.

Study design

Healthy weight (body mass index [BMI] <85th percentile) and overweight or obese (BMI ≥85th percentile) third-grade children (15 boys; 13 girls) were recruited. In a large gymnasium, children performed 10 games randomly selected from 30 games used in previous interventions. Total energy expenditure was measured with a portable metabolic unit and perceived enjoyment was assessed using a 9-point Likert scale of facial expressions. Mean physical activity energy expenditure (PAEE = total energy expenditure minus resting metabolism) and enjoyment of the games were adjusted for sex and BMI classification. PAEE and enjoyment were compared using a repeated-measures ANOVA with sex, BMI classification, and games as main effects.

Results

The games elicited a moderate intensity effort (mean ± standard deviation = 5.0 ±1.3 metabolic equivalents, 123 ±36 kcal/30 min). PAEE was higher for boys than for girls (0.12 ±0.04 versus 0.11 ±0.04 kcal/kg/min) and for healthy weight compared with overweight children (0.13 ±0.04 versus 0.11 ±0.03 kcal/kg/min). Twenty-two of the 30 games elicited a sufficiently high PAEE (≥100 kcal/30 min) and enjoyment (≥ neutral expression) for inclusion in future school-based interventions.

Conclusions

Not all children's games are perceived as enjoyable or resulted in an energy expenditure that was sufficiently high for inclusion in future physical activity interventions to prevent the excess weight gain associated with childhood obesity.

© 2004-2018 中国地质图书馆版权所有 京ICP备05064691号 京公网安备11010802017129号

地址:北京市海淀区学院路29号 邮编:100083

电话:办公室:(+86 10)66554848;文献借阅、咨询服务、科技查新:66554700