基于智能手机Tango传感器的室内三维场景实时感知
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  • 英文篇名:Indoor 3D Scene Real-time Perception Based on Tango Sensor of Smartphone
  • 作者:廖萱 ; 陈锐志 ; 李明
  • 英文作者:LIAO Xuan;CHEN Rui-zhi;LI Ming;State Key Laboratory of Information Engineering in Surveying,Mapping and Remote Sensing;Collaborative Innovation Center of Geospatial Technology,Wuhan University;
  • 关键词:Tango ; 室内三维场景 ; ORB算子 ; SDBoW2 ; 实时感知
  • 英文关键词:Tango;;indoor 3D scene;;ORB feature;;SDBoW2;;real-time perception
  • 中文刊名:KXJS
  • 英文刊名:Science Technology and Engineering
  • 机构:武汉大学测绘遥感信息工程国家重点实验室;地球空间信息技术协同创新中心;
  • 出版日期:2018-10-28
  • 出版单位:科学技术与工程
  • 年:2018
  • 期:v.18;No.463
  • 基金:国家重点研发计划(2016YFB0502201,2016YFB0502202);; 中央高校基本科研业务费(2042018kf0013);; 中国博士后面上基金(2017M622520)资助
  • 语种:中文;
  • 页:KXJS201830031
  • 页数:5
  • CN:30
  • ISSN:11-4688/T
  • 分类号:194-198
摘要
室内三维场景实时感知是室内增强现实、三维测图和机器人自主定位与导航的关键技术之一。利用智能手机Tango传感器搭载的单目摄像头和深度相机,根据实时获取的彩色图像和深度信息,研究并提出了一种实时的室内三维场景感知方法;该方法首先根据智能手机Tango传感器获取的彩色图像存在的问题,采用多项式函数对彩色相机进行校正。接着,使用ORB(oriented FAST and rotated BRIEF)算子对彩色图像进行特征提取,利用RANSAC算法剔除误匹配点;并根据优化后的匹配点对采用ICP算法对手机姿态进行初步估计。最后,基于融合空间关系的视觉词典(SDBo W2)对感知的初步室内场景进行闭环检测;并通过图优化得到实时感知的室内三维场景模型。实验表明,方法能利用Tango传感器高效地获取室内场景完整的三维结构信息与纹理。
        Real-time perception of indoor 3D scene is one of the key technologies of indoor augmented reality,robot autonomous navigation and 3 D mapping. The approach of real-time perception of indoor 3D scene integrating real-time RGB image and depth map acquired from monocular camera and RGB-D camera in the Tango smart phone was proposed. Firstly,for the noise affection of RGB image and depth map from the Tango smart phone,the polynomial function was utilized to calibrate camera and Gaussian filter to denoise. Then,ORB( oriented FAST and rotated BRIEF) algorithm was used to extract image feature and delete outlines via the RANSAC algorithm,and the ICP algorithm was utilized to initially estimate the phone pose based on optimizing matching pairs. Finally,loop closure detection was used in initial perception indoor scene based on bags of binary words with spatial information( SDBoW2),and the real-time perception of indoor 3D scene model after graph optimization was accomplish experiment demonstrates that the approach proposed could acquire the whole 3D structure and texture of indoor scene effectively.
引文
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