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杉木枝系结构可视化模拟研究
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摘要
林木虚拟现实技术一直以来都是国内外林业和计算机专家学者的重要研究课题。随着虚拟植物研究的发展和深入,人们对于植物的模拟已不仅仅停留在视觉上逼真,开始更多的关注植物本身内在的生长规律和形态结构。本研究通过对杉木枝系结构的调查分析,利用IFS(Iterated Function System)分形算法构建模拟平台,对杉木进行了三维可视化模拟。
     首先,依据植物构筑型的相关知识对杉木的枝系结构进行了分析,并确定了杉木形态结构参数,即树木的整体数据和枝条的分枝角度(仰角和方位角)、枝长、植根枝径、枝下距、子枝个数等一系列因子。采用逐枝调查的方法通对黄丰桥国有林场杉木数据进行调查分析,得出了杉木一级枝和二级枝的仰角、方位角的分布区间和规律;建立了枝根直径和枝长的指数关系;确定了分枝率的范围和随年龄增长的关系,最后整合这些杉木枝系结构特征,作为三维可视化模拟的入口参数。
     其次,利用生长模型控制冠幅,枝下高和冠高的生长变化,达到了生长模拟对树冠生长的控制。并利用树木冠形模型对IFS分形迭代边界的约束,控制了内部枝条的生长,完成了树木冠形模型和生长模型控制下的树木枝系结构模拟。
     最后,采用C#语言,使用面向对象的方法,基于DirectX平台进行组件式开发了树木枝系结构三维可视化子系统。通过确立的杉木枝系结构参数,并采集纹理信息,在系统平台的基础上,以构件式的绘制模拟技术对杉木枝系结构进行可视化模拟。
Trees virtual reality technology is the important research subject of forestry and computer experts and scholars at home and abroad. Along with the development of virtual plant research and further, plants simulation already beyond visual simulation on lifelike, began get more attention plant itself inner growth rule and morphological structure. The study simulates the Chinese fir in the 3d visualization system using IFS fraction algorithm and the analysis results of branching structure.
     First of all, analyzed branching structure of Chinese fir according to related knowledge of plant building type; and ascertain the structural parameters of Chinese fir form the overall data for trees and branch angle (elevation, azimuth), branches length, rooted branches diameter, height to the father branch base, etc, a series of factors branch number. Using the survey method by branch of Huangfengqiao national Forest Farm data investigation and analysis, obtained the first and second branch of Chinese fir the elevation, azimuth distribution interval and law; established index of the branch root diameter and branches long; determine the scope and the bifurcation ratio increased with age; last, integrated these structural features as the entrance parameters for 3d visualization simulation.
     Second, the tree crown growth defined as crown base diameter, height to crown base, height to crown was controlled by the tree growth model. The boundary constraint was directed by IFS fractal iterative so that the growth of the inter branches are controlled. The simulation of the tree branching structure was accomplished based on the tree crown model and the tree growth model.
     Finally, using c # programming language and object-oriented method, the trees branching structure 3d visualization sub-system was developed based on DirectX platform. The Chinese fir branching structure was visualized by the component simulating technique in the system platform through the branching structure parameters and the texture information that is determined and selected by the paper.
引文
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