3D to 2D bijection for spherical objects under equidistant fisheye projection
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文摘

Detecting the 3D position of a known-radius spherical object with a single camera.

A bijection principle between the spherical object in 3D and its image in 2D.

The core contribution is the formal proof of the bijection principle.

A fish-eye lens-based camera with equidistant projection model is used.

Experimental verification of the bijection principle is provided.

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