This review summarizes recent MRI studies assessing video game studies and compares their effect to CRT induced brain modulations.
Video game studies are heterogeneous in design and results, but some commonalities with CRT induced brain effects can be seen.
A discussion of schizophrenia-specific vulnerabilities impeding video game training is provided.
Limited number and heterogeneity of video game studies impedes meta-analytical assessments which allows more generalizable conclusions.