GPU-based approaches for shape diameter function computation and its applications focused on skeleton extraction
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文摘

A new method of shape diameter function computation based on depth peeling.

Comparison of the depth peeling method with parallel raycasting using OpenCL.

Spherical Fibonacci sampling for sampling of cone during raycasting.

Smoothing of SDF values using texture-space diffusion and STM parameterization.

Proposed applications in skeleton extraction – skeleton sheets, modification of iteration parameters during Laplacian-based skeleton extraction and fast liner skeleton extraction.

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