文摘
Teens and young adults are in one of the most challenging phases of their life in terms of discovering new and complex emotions and situations. This is particularly the case for a demographic diagnosed with conditions commonly referred to as Autistic Spectrum Disorders, which is inclusive of Asperger’s Syndrome. Through a video game medium, it is possible to place the players in virtual situations that explore these the intricacies of social interaction and relationships. This could be powerful for communicating such concepts: players can be explained to, practice and given feedback in a comfortable, non-threatening, and perhaps even familiar environment.