A Carving Framework for Topology Simplification of Polygonal Meshes
详细信息    查看全文
文摘
The topology of polygonal meshes has a large impact on the performance of various geometric processing algorithms, such as rendering and collision detection algorithms. Several approaches for simplifying topology have been discussed in the literature. These methods operate locally on models, which makes their effect on topology hard to predict and analyze. Most existing methods also tend to exhibit various disturbing artifacts, such as shrinking of the input and splitting of its components. We propose a novel top-down method for topology simplification that avoids the problems common in existing methods. The method starts with a simple, genus-zero mesh that bounds the input and gradually introduces topological features by a series of carving operations. Through this process a multiresolution stream of meshes is created with increasing topologic level of detail. Following the proposed approach, we present a practical carving algorithm that is based on the Constrained Delaunay Tetrahedralization (CDT). The algorithm pretetrahedralizes the complement of the input with respect to its convex hull and then eliminates tetrahedra in a prioritized manner. We present quality results for two families of meshes that are difficult to simplify by all existing methods known to us - topologically complex and highly clustered meshes.

© 2004-2018 中国地质图书馆版权所有 京ICP备05064691号 京公网安备11010802017129号

地址:北京市海淀区学院路29号 邮编:100083

电话:办公室:(+86 10)66554848;文献借阅、咨询服务、科技查新:66554700