文摘
In video annotation, instead of annotating every frame of a trajectory, usually only a sparse set of annotations is provided by the user: typically its endpoints plus some key intermediate frames, interpolating the remaining annotations between these key frames in order to reduce the cost of the video labeling. While a number of video annotation tools have been proposed, some of which are freely available, and bounding box interpolation is mainly based on image processing techniques whose performance is highly dependent on image quality, occlusions, etc. We propose an alternative method to interpolate bounding box annotations, based on cubic splines and the geometric properties of the elements involved, rather than image processing techniques.