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作者单位:1. Department of Computer Science, University of Auckland, New Zealand2. School of Computing and Mathematical Sciences, Auckland University of Technology, New Zealand
刊物类别:Computer Science
刊物主题:Artificial Intelligence and Robotics Computer Communication Networks Software Engineering Data Encryption Database Management Computation by Abstract Devices Algorithm Analysis and Problem Complexity
出版者:Springer Berlin / Heidelberg
ISSN:1611-3349
文摘
This paper investigates algorithms for extracting winning strategies in two-player games played on finite graphs. We focus on a special class of games called update games. We present a procedure for extracting winning strategies in update games by constructing strategies explicitly. This is based on an algorithm that solves update games in quadratic time. We also show that solving update games with a bounded number of nonkdeterministic nodes takes linear time.