参考文献:1.Azmat, S., Wills, L., Wills, S.: Accelerating adaptive background modeling on low-power integrated gpus. In: 2012 41st International Conference on Parallel Processing Workshops (ICPPW), pp. 568–573. IEEE (2012) 2.Dalal, N., Triggs, B.: Histograms of oriented gradients for human detection. CVPR 1, 886–893 (2005) 3.Erdos, P., Graham, R.: On packing squares with equal squares. J. Comb. Theor. Ser. A 19(1), 119–123 (1975). http://www.sciencedirect.com/science/article/pii/0097316575900990 MathSciNet CrossRef MATH 4.Gibbons, P.B.: A more practical pram model. In: Proceedings of the First Annual ACM Symposium on Parallel Algorithms and Architectures, pp. 158–168. ACM (1989) 5.Hirabayashi, M., Kato, S., Edahiro, M., Takeda, K., Kawano, T., Mita, S.: Gpu implementations of object detection using hog features and deformable models. In: 2013 IEEE 1st International Conference on Cyber-Physical Systems, Networks, and Applications (CPSNA), pp. 106–111. IEEE (2013) 6.Hommel, S., Malysiak, D., Grimm, M., Handmann, U.: Apfel - fast multi camera people tracking at airports, based on decentralized video indexing. Sci.2 - Saf. Secur. 2, 48–55 (2014) 7.Hommel, S., Malysiak, D., Handmann, U.: Model of human clothes based on saliency maps. In: 2013 IEEE 14th International Symposium on Computational Intelligence and Informatics (CINTI), pp. 551–556, November 2013 8.Kachouane, M., Sahki, S., Lakrouf, M., Ouadah, N.: Hog based fast human detection. In: 2012 24th International Conference on Microelectronics (ICM), pp. 1–4. IEEE (2012) 9.Lodi, A., Martello, S., Monaci, M.: Two-dimensional packing problems: A survey. Eur. J. Oper. Res. 141(2), 241–252 (2002). http://www.sciencedirect.com/science/article/pii/S0377221702001236 MathSciNet CrossRef MATH 10.Malysiak, D., Handmann, U.: An efficient framework for distributed computing in heterogeneous beowulf clusters and cluster-management. In: 2014 IEEE 15th International Symposium on Computational Intelligence and Informatics (CINTI), November 2014 11.Prisacariu, V., Reid, I.: fasthog - a real-time gpu implementation of hog. Technical Report 2310/09. Department of Engineering Science, Oxford University 12.Sudowe, P., Leibe, B.: Efficient use of geometric constraints for sliding-window object detection in video. In: Crowley, J.L., Draper, B.A., Thonnat, M. (eds.) ICVS 2011. LNCS, vol. 6962, pp. 11–20. Springer, Heidelberg (2011)CrossRef 13.Yudanov, D., Shaaban, M., Melton, R., Reznik, L.: Gpu-based simulation of spiking neural networks with real-time performance & high accuracy. In: The 2010 International Joint Conference on Neural Networks (IJCNN), pp. 1–8. IEEE (2010)
作者单位:Darius Malysiak (17) Markus Markard (17)
17. Computer Science Institute, Hochschule Ruhr West, Mülheim, Germany
丛书名:Intelligent Information and Database Systems
ISBN:978-3-662-49381-6
刊物类别:Computer Science
刊物主题:Artificial Intelligence and Robotics Computer Communication Networks Software Engineering Data Encryption Database Management Computation by Abstract Devices Algorithm Analysis and Problem Complexity
出版者:Springer Berlin / Heidelberg
ISSN:1611-3349
文摘
Object detection systems which operate on large data streams require an efficient scaling with available computation power. We analyze how the use of tile-images can increase the efficiency (i.e. execution speed) of distributed HOG-based object detectors. Furthermore we discuss the challenges of using our developed algorithms in practical large scale scenarios. We show with a structured evaluation that our approach can provide a speed-up of 30-180 % for existing architectures. Due to the its generic formulation it can be applied to a wide range of HOG-based (or similar) algorithms. In this context we also study the effects of applying our method to an existing detector and discuss a scalable strategy for distributing the computation among nodes in a cluster system.