An Agent-Based Serious Game for Decentralised Community Energy Systems
详细信息    查看全文
  • 关键词:collective action ; collective awareness ; serious games
  • 刊名:Lecture Notes in Computer Science
  • 出版年:2014
  • 出版时间:2014
  • 年:2014
  • 卷:8861
  • 期:1
  • 页码:246-253
  • 全文大小:271 KB
  • 参考文献:1. Champsas, I., Leftheris, I., Tsiatsos, T., Terzidou, T., Mavridis, A.: Opengames: A framework for implementing 3d collaborative educational games in opensim. In: 6th European Conference on Games Based Learning, p. 82. Academic Conferences Limited (2012)
    2. Fishwick, P.A.: An introduction to opensimulator and virtual environment agent-based m&s applications. In: Proceedings of the 2009 Winter Simulation Conference (WSC), pp. 177-83. IEEE (2009)
    3. IBM 2014: Cityone real world game, real world impact, http://www-01.ibm.com/software/solutions/soa/innov8/cityone/.
    4. Macbeth, S., Pitt, J., Schaumeier, J., Busquets, D.: Animation of self-organising resource allocation using presage2. In: SASO, pp. 225-26 (2012)
    5. Ostrom, E., Ahn, T.K.: Foundations of social capital (2003)
    6. SIEMENS: Power matrix, a siemens initiative, http://www.powermatrixgame.com/en/index.html
    7. STANFORD UNIVERSITY: Power house, game play to reduce energy use, http://powerhouse.stanford.edu/?q=welcome
    8. Stegh?fer, J.-P., Anders, G., Siefert, F., Reif, W.: A system of systems approach to the evolutionary transformation of power management systems. In: Proceedings of INFORMATIK 2013 -Workshop on Smart Grids. Lecture Notes in Informatics, vol.?P-220, pp. 1-6. Bonner K?llen Verlag (2013)
  • 作者单位:Aikaterini Bourazeri (24)
    Jeremy Pitt (24)

    24. Department of Electrical & Electronic Engineering, Imperial College London, Exhibition Road, London, SW7 2BT, UK
  • ISSN:1611-3349
文摘
Decentralised Community Energy Systems (dCES) are a type of SmartGrid in which a group of domestic residences form a common-pool resource for locally-generated and stored energy. In this paper, we argue that collective awareness is a pre-requisite for fair, sustainable and successful collective action in such systems, and that this awareness has to be shaped through affordances of the ‘human-infrastructure interface- Using a multi-agent simulator, we describe the development of a serious game for dCES which includes such affordances, and report on some preliminary results of an observational evaluation. This platform will be used in future work to test the hypothesis that collective awareness can improve the chances of successful collective action in dCES.

© 2004-2018 中国地质图书馆版权所有 京ICP备05064691号 京公网安备11010802017129号

地址:北京市海淀区学院路29号 邮编:100083

电话:办公室:(+86 10)66554848;文献借阅、咨询服务、科技查新:66554700