Fragmented skull modeling using heat kernels
详细信息查看全文 | 推荐本文 |
摘要
We develop a geometric reassembly algorithm that composes a 3D model from its fragments. One important application of this work is skull completion and modeling in archeology and forensics. Our reassembly algorithm employs a scale-space representation of shape based on the heat kernel, which only depends on the intrinsic geometry of the surfaces. Partial matching can then be conducted effectively. The entire assembly pipeline has three steps: (1) fragment-template matching based on heat-kernel; (2) matching refinement based on RANSAC and assembly computation; (3) assembly refinement using least square transformation error (LSTE) of break-curves. The main contribution of this paper is presenting novel algorithms for the first two steps. Experimental results on scanned skull fragments demonstrate the efficacy and robustness of our algorithm.

© 2004-2018 中国地质图书馆版权所有 京ICP备05064691号 京公网安备11010802017129号

地址:北京市海淀区学院路29号 邮编:100083

电话:办公室:(+86 10)66554848;文献借阅、咨询服务、科技查新:66554700