摘要
文中主要研究了基于OpenSceneGraph的大场景三维模型的建立、三维浏览系统设计与实现。首先在3DMax中建立场景中的独立模型,利用VirtualPlanetBuilder建立场景DEM模型,最后利用Visual Stidio和OpenSceneGraph设计并开发了大场景三维浏览系统,实现了三维场景模型的加载、浏览和漫游功能。
In this paper, the establishment of 3 D model of large scene and the design and implementation of 3 D browsing system were mainly studied based on OpenSceneGraph. Firstly, the independent model in the scene was established in 3 DMax, and the scene DEM model was established by using VirtualPlanetBuilder. Finally, the large scene 3 D browsing system was designed and developed by Visual Stidio and OpenSceneGraph, and the loading, browsing and roaming functions of the 3 D scene model were realized.
引文
[1] 孙艳英.三维场景建模及其实时渲染方法[D].武汉:武汉理工大学,2004.
[2] 包富华.基于OSG的西安市景区虚拟旅游系统设计与开发[J].咸阳师范学院学报,2012,3:68-71.
[3] 刘宏才.基于OSG的卫星可视化仿真系统研究[J].硅谷,2011,20:55.
[4] 黄友良,淮永建,于鹏,等.基于OSG的林地可视化系统研究[J].系统仿真学报,2008,9(S1):352-354,358.
[5] 万定生,徐亮.基于OSG的水利工程三维可视化系统研究与应用[J].计算机与数字工程,2009(4):135-137,150.
[6] 王金宏.基于OSGEarth的虚拟校园场景建模研究[J].世界地理信息,2011(2):65-71.
[7] 徐青.地形三维可视化技术[M].北京:测绘出版社,2000.
[8] 刘宇,王永生,孙庆辉.数字城市地理空间信息公共平台的设计[J].测绘科学技术学报,2006,23(5):359-362.
[9] 李新放,刘海行,等.基于OpenSceneGraph的海洋环境三维可视化系统研究[J].海洋科学,2012(1):54-58.
[10] 万剑华,朱长贵.3DGIS中空间对象的几何表示[J].矿山测量,2001(20):16-19.