基于关键姿态约束的人体运动序列插值生成
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  • 英文篇名:Human motion sequence interpolation and generation based on key-pose constraints
  • 作者:杨华 ; 苏势林 ; 闫雨奇 ; 李宝川 ; 刘翠微
  • 英文作者:YANG Hua;SU Shi-lin;YAN Yu-qi;LI Bao-chuan;LIU Cui-wei;School of Computer Science,Shenyang Aerospace University;
  • 关键词:人体运动合成 ; 数据缺失 ; 插值 ; 关键姿态约束 ; 有限状态机
  • 英文关键词:human motion synthesis;;data deficiency;;interpolation;;key pose constraint;;finite state machine
  • 中文刊名:HKGX
  • 英文刊名:Journal of Shenyang Aerospace University
  • 机构:沈阳航空航天大学计算机学院;
  • 出版日期:2019-06-25
  • 出版单位:沈阳航空航天大学学报
  • 年:2019
  • 期:v.36;No.157
  • 基金:国家自然科学基金(项目编号:61602320);; 航空科学基金(项目编号:2014ZC54012);; 辽宁省教育厅基金(项目编号:L201626)
  • 语种:中文;
  • 页:HKGX201903010
  • 页数:7
  • CN:03
  • ISSN:21-1576/V
  • 分类号:61-67
摘要
为克服设备精度、捕获速度、位置遮挡、奇异性解析等因素制约,从离散的、有缺失的人体运动捕获数据中生成连贯的人体运动序列,提出了一种基于关键姿态约束的人体运动序列插值生成方法。首先,从人体运动捕获数据库提取各种典型动作对应的关键姿态数据序列,建模为动作节点。其次,依据人体动作过渡关系建立包含所有动作节点的有限状态机图谱。最后,在应用过程中通过最小距离查找即时采集数据对应的动作节点及帧序,若发生数据缺失,则查找缺失数据前后的边界帧所在动作节点,根据运动图谱的过渡关系计算并插入若干过渡动作帧,实现动作的接续连贯。实验结果表明:该方法能有效克服动作数据采集过程的缺失,并可用于复杂人体动作的组合生成,实现动作序列的流畅,提高人体运动捕获数据的可用性、鲁棒性。
        Due to device accuracy,capture speed,occlusion and singularity,it remains a difficulty to extract precise and coherent human motions from the discrete and defect data.In this paper,we propose a method that generates human motion interpolation sequences based on key-pose constraint.First,data sequences corresponding to various typical motions are extracted from existing human body motion database,and modeled as motion nodes.Second,a finite state machine map containing all motion nodes is established according to human motion transitions.Finally in the application process,motion node and frame sequences are kept being searched,by using minimum distance,to match the instantaneously captured data.When there are data missing,the motion nodes corresponding to the missing boundary frames are searched,and some transition frames are calculated and interpolated base on the motion map,transferring between motions coherently.The experiments show the method can effectively overcome the deficiency of motion data capture and,it can also be used to combine complex human motions,making smooth motion sequences and improving the usability and robustness of human motion data.
引文
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