一种三维图像欧拉数快速计算方法
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  • 英文篇名:A fast algorithm for computing the Euler number in a 3D image
  • 作者:姚斌 ; 何立风 ; 康世英 ; 赵晓
  • 英文作者:YAO Bin;HE Li-feng;KANG Shi-ying;ZHAO Xiao;School of Electronic Information and Artificial Intelligence, Shaanxi University of Science & Technology;Faculty of Information Science and Technology, Aichi Prefectural University;School of Computer Science, Xianyang Normal University;
  • 关键词:欧拉数 ; 图像处理 ; 模式识别 ; 拓扑属性 ; 三维图像
  • 英文关键词:euler number;;image processing;;pattern recognition;;topological property;;three-dimensional image
  • 中文刊名:XBQG
  • 英文刊名:Journal of Shaanxi University of Science & Technology
  • 机构:陕西科技大学电子信息与人工智能学院;日本爱知县立大学信息科学学院;咸阳师范学院计算机学院;
  • 出版日期:2019-05-29
  • 出版单位:陕西科技大学学报
  • 年:2019
  • 期:v.37;No.184
  • 基金:国家自然科学基金项目(61603234,61471227,61601271)
  • 语种:中文;
  • 页:XBQG201903027
  • 页数:6
  • CN:03
  • ISSN:61-1080/TS
  • 分类号:176-181
摘要
欧拉数是二值图像的重要拓扑属性之一.针对现有三维图像欧拉数计算方法中存在的像素存取次数过多的问题,提出了一种新的基于三维立方体模式计数的三维图像欧拉数算法.首先改变处理立方体模式时像素的检查顺序,对于部分立方体模式只需检查一个像素即可完成处理;然后通过合并部分立方体模式,尽量减少处理一个立方体模式所需检查的像素个数,提高算法效率.在较为复杂的不同密度三维噪声图像上的实验结果表明,该算法在绝大多数情况下都要优于现有三维图像欧拉数算法.
        The Euler number is one of the most important topological properties in a binary image.A new Euler number computing algorithm for 3 D images is proposed to reduce the redundant pixel accesses existed in the conventional algorithm based on cube pattern counting.Firstly,the pixel checking order is changed in processing cube patterns,and only one pixel will be checked for processing a cube pattern in some cases.Then,the number of pixels needs to be checked for processing a cube pattern is reduced by merging some cube patterns,and the efficiency of the algorithm is improved.The experimental results on complex 3 D noise images with different densities demonstrated that the proposed algorithm is better than the conventional Euler number algorithm in most cases.
引文
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