摘要
提出了一种基于改进弹簧质点模型的虚拟织物触觉生成方法,实现了一个虚拟织物实时变形及触觉反馈的原型系统。我们采用改进的弹簧质点模型模拟虚拟织物的拉伸、弯曲和剪切等性能,建立并求解虚拟织物的位移方程,实现虚拟织物的实时形变。建立按压和滑动的点接触模型,我们实时求得虚拟探针触摸虚拟织物时的作用力,并通过PHANToM力反馈装置反馈给操作者。实验结果表明,该原型系统能让用户在触摸、按压或牵扯虚拟织物时,既能观察到虚拟织物的逼真变形,又能感受到虚拟织物的手感。
A method for virtual fabric tactile generation was proposed based on an improved mass-spring model, and a virtual fabric tactile feedback prototype system was developed, which realized the real-time deformation and tactile feedback of the virtual fabric. By the improved mass-spring model, the expanding,bending and cutting performances of the virtual fabric could be simulated. The kinematic equations of the virtual fabric for simulating its deformation were established. By a contact force model, the action force between the virtual probe and virtual fabric was obtained. The operator could feel the action force by the PHANToM device.
引文
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