摘要
赛车电脑游戏是很多人所喜欢的休闲娱乐活动之一。本文针对某款赛车游戏进行了建模及设计。在该款游戏中,赛车在行驶的过程中会遇到障碍球与能量球,赛车碰撞到能量球或障碍球后,赛车的速度、距离以及赛车的运行轨迹都发生了变化。本文利用matlab与excel对赛车在行驶过程中对两类球的碰撞以及行驶路径进行了建模,得到了一些可以指导实际赛车游戏设计的结论。
racing computer games is one of the recreational activities that many people like. In this paper, a racing game for the modeling and design. In this game, the car in the driving process will encounter obstacle ball and energy ball, the car hit the obstacle ball or energy ball, the car′s speed, distance and the car′s trajectory has changed. In this paper, we use matlab and Mathematica to model the collision between the two kinds of balls and the driving path, and get some conclusions which can be used to guide the design of the actual racing game.
引文
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