基于情境分类的3D打印交互信息模型构建
详细信息    查看全文 | 推荐本文 |
  • 英文篇名:The Modeling of 3D Printing Interaction Information Based on Context Classification
  • 作者:李雪楠 ; 赵江 ; 赵丹华
  • 英文作者:LI Xue-nan;ZHAO Jiang-hong;ZHAO Dan-hua;State Key Laboratory of Advanced Design and Manufacture for Vehicle Body, Hunan University;School of Design, Hunan University;
  • 关键词:情境 ; 交互设计 ; 情境建模 ; 3D打印软件
  • 英文关键词:context;;interaction design;;context modeling;;3D printing software
  • 中文刊名:BZGC
  • 英文刊名:Packaging Engineering
  • 机构:湖南大学汽车车身先进设计制造国家重点实验室;湖南大学设计艺术学院;
  • 出版日期:2019-01-20
  • 出版单位:包装工程
  • 年:2019
  • 期:v.40;No.392
  • 基金:国家自然科学基金(51605154);; 省重点研发计划(2016GK2010);; 中央高校基本科研业务经费
  • 语种:中文;
  • 页:BZGC201902025
  • 页数:6
  • CN:02
  • ISSN:50-1094/TB
  • 分类号:140-145
摘要
目的基于复杂情境中交互信息的属性与表征,为平台化编辑型软件设计提供一种复杂信息的分类与组织方法。方法从交互设计角度,运用文献研究、比较分析法以及案例推理法,对复杂情境中的交互信息进行属性与表征分析,比较不同角度中情境建模思路的差异性,并构建以交互设计角度为切入点的情境模型,最后通过笔者参与的设计实践进行实例验证。结果通过情境建模,可以看出复杂情境信息一般分为内容与流程两种属性,同时也存在属性的交叉,其中内容层面的非结构化信息为设计的重点。结论通过实例验证来看,基于复杂情境的交互信息模型可以将设计信息进行有效分类组织,为基于3D打印的平台化编辑型软件的设计与开发提供了一种辅助设计思路。
        The work aims to provide a classification and organization method of complex information for platform-based editing software design, based on the attributes and representations of interaction information in complex context. From the perspective of interaction design, the methods of literature research, comparative analysis and case reasoning were used to analyze the attributes and representations of interaction information in complex context, compare the differences of context modeling ideas in different perspectives, and construct a context model starting from the perspective of interaction design. Finally, the example was verified by the design practice in which the author participated. Through context modeling, it could be seen that complex context information was generally divided into two attributes: content and process, and there was also a cross of attributes, among which non-structural information at the content level was the focus of the design. From the example verification, the interaction information modeling in complex context can classify and organize the design information effectively, which provides an auxiliary design idea for the design and development of the platform-based editing software based on 3D printing.
引文
[1]谭浩.基于案例的产品造型设计情境知识模型构建与应用[D].长沙:湖南大学,2006.TAN Hao.The Case-based Scenario Knowledge Model in Product Form Design[D].Changsha:Hunan University,2006.
    [2]赵丹华.产品造型情感类型与情感价值的研究框架[J].包装工程,2016,37(20):1-5.ZHAO Dan-hua.Research Framework of Emotion Classification and Value of Product Modeling[J].Packaging Engineering,2016,37(20):1-5.
    [3]LEE S,KOUBEK R J.Understanding User Preferences Based on Usability and Aesthetics Before and After Actual Use[J].Interacting with Computers,2010(6):530-543.
    [4]JARED S B,MARK W N,JULIE A K.What Designers Talk about When They Talk about Context[J].Human-Computer Interaction,2014(29):420-450.
    [5]HE L,CHEN W,HOYLE C,et al.Choice Modeling for Usage Context-based Design[J].Journal of Mechanical Design,2012(3):1-6.
    [6]MIROSLAV M,TOMAS C,PAVEL S.Context-sensitive,Cross-platform User Interface Generation[J].Journal on Multimodal User Interfaces,2014(2):217-229.
    [7]李雪楠,赵江洪.基于智能制造的交互系统设计需求与产品化[J].包装工程,2016,37(24):90-95.LI Xue-nan,ZHAO Jiang-hong.Design Demands of Interaction System and Productization Based on Intelligent Manufacturing[J].Packaging Engineering,2016,37(24):90-95.
    [8]谢建闯,赵英新.产品情感交互设计探析[J].艺术与设计(理论版),2009(7):148-150.XIE Jian-chuang,ZHAO Ying-xin.Interaction Design Analysis of Product Emotion[J].Art and Design(Theory Edtion),2009(7):148-150.
    [9]MARC H,ANNIKA W E,ANETTE B,et al.Experience-Oriented and Product-Oriented Evaluation:Psychological Need Fulfillment,Positive Affect,and Product Perception[J].International Journal of Human-Computer Interaction,2015(8):530-544.
    [10]辛向阳.交互设计:从物理逻辑到行为逻辑[J].装饰,2015(1):58.XIN Xiang-yang.Interaction Design:from Logic of Things to Logic of Behaviors[J].Zhuangshi,2015(1):58.
    [11]MIEKE V D B B,KEES D.Advancing the Strategic Impact of Human-centred Design[J].Design Studies,2017(53):1-23.
    [12]许翀寰.复杂情境下的电商用户个性化推荐策略研究及应用[D].杭州:浙江工商大学,2016.XU Chong-huan.Personalized Recommendation Strategies and Application for E-commerce User in Complex Context[D].Hangzhou:Zhejiang Gongshang University,2016.
    [13]ANNA M,ALISSA N A,BERNHARD E R.What is Intuitive Interaction?Balancing Users'Performance and Satisfaction with Natural User Interfaces[J].Interacting with Computers,2015(3):357-370.
    [14]LIAM J B.A Human-centred Perspective on Interaction Design[J].Tech Trends,2015(5):16-24.
    [15]张慧忠,柳冠中.提升交互过程时间体验的实验研究[J].包装工程,2016,37(20):136-140.ZHANG Hui-zhong,LIU Guan-zhong.Experimental Research on Enhancing the Time Experience of Interactive Process[J].Packaging Engineering,2016,37(20):136-140.
    [16]李翔,王子健.基于3D打印技术的儿童玩具定制平台设计[J].包装工程,2018,39(8):211-216.LI Xiang,WANG Zi-jian.Customized Platform Design for Children's Toys Based on 3D Printing Technology[J].Packaging Engineering,2018,39(8):211-216.
    [17]高阳.三维打印技术在产品设计中的应用研究[D].北京:北京工业大学,2011.GAO Yang.3D Printing Technology Apllication Product Design Research[D].Beijing:Beijing University of Technology,2011.

© 2004-2018 中国地质图书馆版权所有 京ICP备05064691号 京公网安备11010802017129号

地址:北京市海淀区学院路29号 邮编:100083

电话:办公室:(+86 10)66554848;文献借阅、咨询服务、科技查新:66554700