摘要
近年来,随着人们生活水平的提高,娱乐方式也慢慢发生着改变,人们更愿意选择玩手机休闲游戏来打发空余时间。基于Unity3D游戏引擎设计一款移动塔防游戏,介绍塔防游戏设计的流程和Unity3D引擎的相关功能模块,并且详细阐述游戏优化的思路和导弹追踪算法的核心思想。
In recent years, with the improving of people's living standards, the way of entertainment has also changed. People are more willing to play mobile games in their free time. Designs a game for mobile devices using Unity3 D game engine, introduces the design process of Tower De?fense Game, briefly describes the related function modules of Unity3 D engine, and elaborates the idea of game optimization and the core idea of missile tracking algorithm.
引文
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