基于Unity3D的减速器虚拟拆装实验
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  • 英文篇名:Reducer Virtual Disassembly and Assembly Experiment Based on Unity3D
  • 作者:冯桂珍 ; 池建斌 ; 邢海军 ; 张增强 ; 贾双
  • 英文作者:FENG Guizhen;CHI Jianbin;XING Haijun;ZHANG Zengqiang;JIA Shuang;Mechanical Engineering Institute,Shijiazhuang Tiedao University;Department of Electric Power Engineering,Hebei University of Water Resources and Electric Engineering;
  • 关键词:虚拟现实 ; 减速器拆装实验 ; 移动平台 ; Unity3D技术
  • 英文关键词:virtual reality;;reducer disassembly and assembly experiment;;mobile platform;;Unity3D technology
  • 中文刊名:GCTX
  • 英文刊名:Journal of Graphics
  • 机构:石家庄铁道大学机械工程学院;河北水利电力学院电力工程系;
  • 出版日期:2018-04-15
  • 出版单位:图学学报
  • 年:2018
  • 期:v.39;No.138
  • 基金:河北省科技计划项目(14212202D);; 河北省教育厅青年基金项目(QN20131130)
  • 语种:中文;
  • 页:GCTX201802018
  • 页数:5
  • CN:02
  • ISSN:10-1034/T
  • 分类号:128-132
摘要
Unity3D作为一个功能强大且具有良好的跨平台特性的三维引擎,在构建交互式的虚拟场景方面具有极大的应用空间,将其应用于教学,具有重要的现实意义。鉴于此,通过对减速器的基本构造和结构进行分析,在研究Unity3D构建三维交互式虚拟场景的方法和关键技术的基础上,以几类典型的减速器为例,构建了减速器虚拟拆装实验,可发布为多平台运行,其中,基于移动平台独立运行的APP,无需网络支持,更加便捷,应用更为广泛,在结构认知、产品拆装、课程设计等教学和实践环节中取得了良好的教学效果。
        Unity3D, as a powerful and good cross-platform 3D engine, has great application space in building interactive virtual scenes, and it is of great practical significance for teaching. In view of this, by analyzing the basic structure of the reducer, and on the basis of studying the method and key technology of constructing three-dimensional interactive virtual scenes with Unity3D, taking some kinds of reduces as examples, a reducer virtual disassembly and assembly experiment is constructed, which can run based on many platforms. And APP which independently runs based on mobile platform and no needs web support, is more convince and available, has achieved good teaching effect in application, such as structure cognition, product disassembly, curriculum design, etc.
引文
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