Performance Characterization and Receiver Design for Random Temporal Multiple Access in Non-Coordinated Networks
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  • 英文篇名:Performance Characterization and Receiver Design for Random Temporal Multiple Access in Non-Coordinated Networks
  • 作者:Yin ; Lu ; Jun ; Fang ; Zhong ; Guo ; J.andrew ; Zhang
  • 英文作者:Yin Lu;Jun Fang;Zhong Guo;J.andrew Zhang;Jiangsu Key Laboratory of Wireless Communications, Nanjing University of Posts and Telecommunications;Engineering Research Center of Health Service System Based on Ubiquitous Wireless Networks, Ministry of Education, Nanjing University of Posts and Telecommunications;Wuxi Longi Intelligent Technology Co.Ltd.;University of Technology Sydney;
  • 英文关键词:random temporal multiple access;;non-coordination networks;;packet collision
  • 中文刊名:ZGTO
  • 英文刊名:China Communications
  • 机构:Jiangsu Key Laboratory of Wireless Communications, Nanjing University of Posts and Telecommunications;Engineering Research Center of Health Service System Based on Ubiquitous Wireless Networks, Ministry of Education, Nanjing University of Posts and Telecommunications;Wuxi Longi Intelligent Technology Co.Ltd.;University of Technology Sydney;
  • 出版日期:2019-06-15
  • 出版单位:中国通信
  • 年:2019
  • 期:v.16
  • 基金:supported by National Natural Science Foundation of China (No. 61271236);; Major Projects of Natural Science Research of Jiangsu Provincial Universities (No. 17KJA510004);; Postgraduate Research & Practice Innovation Program of Jiangsu Province (No. KYCX17_0763, No.KYCX18_0907)
  • 语种:英文;
  • 页:ZGTO201906015
  • 页数:12
  • CN:06
  • ISSN:11-5439/TN
  • 分类号:181-192
摘要
Random access is a well-known multiple access method for uncoordinated communication nodes. Existing work mainly focuses on optimizing iterative access protocols, assuming that packets are corrupted once they are collided, or that feedback is available and can be exploited. In practice, a packet may still be able to be recovered successfully even when collided with other packets. System design and performance analysis under such a situation, particularly when the details of collision are taken into consideration, are less known. In this paper, we provide a framework for analytically evaluating the actual detection performance in a random temporal multiple access system where nodes can only transmit. Explicit expressions are provided for collision probability and signal to interference and noise ratio(SINR) when different numbers of packets are collided. We then discuss and compare two receiver options for the AP, and provide detailed receiver design for the premium one. In particular, we propose a synchronization scheme which can largely reduce the preamble length. We also demonstrate that system performance could be a convex function of preamble length both analytically and via simulation, as well as the forward error correction(FEC) coding rate.
        Random access is a well-known multiple access method for uncoordinated communication nodes. Existing work mainly focuses on optimizing iterative access protocols, assuming that packets are corrupted once they are collided, or that feedback is available and can be exploited. In practice, a packet may still be able to be recovered successfully even when collided with other packets. System design and performance analysis under such a situation, particularly when the details of collision are taken into consideration, are less known. In this paper, we provide a framework for analytically evaluating the actual detection performance in a random temporal multiple access system where nodes can only transmit. Explicit expressions are provided for collision probability and signal to interference and noise ratio(SINR) when different numbers of packets are collided. We then discuss and compare two receiver options for the AP, and provide detailed receiver design for the premium one. In particular, we propose a synchronization scheme which can largely reduce the preamble length. We also demonstrate that system performance could be a convex function of preamble length both analytically and via simulation, as well as the forward error correction(FEC) coding rate.
引文
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