基于人体特征线的躯干曲面成形及三维服装展示系统的研究与实现
详细信息    本馆镜像全文|  推荐本文 |  |   获取CNKI官网全文
摘要
将三维技术应用到服装行业是计算机图形学的一个重要研究方向。如今三维计算机图形学的理论和技术已经应用到服装设计、生产、管理、销售等各个环节,在很大程度上提高了服装产品的生产质量和效率。
     本课题研究内容是2006年度国家“十一五”科技支撑计划和2006年度福建省高等学校新世纪优秀人才支持计划的子课题。研究课题可以分为两个主要部分:一部分是基于人体特征线的躯干曲面成形;另一部分是三维服装展示。
     论文的主要研究工作如下:
     如何快速构造一个三维人体曲面是三维服装技术的一个重点和难点,论文在研究已有算法的基础上,结合三维服装设计的要求,研究设计了一种基于人体特征线的躯干曲面成形方法。人体躯干是一种不规则的曲面,要使之成形并具有较好的可控制性有较大难度。论文根据人体学提出将人体躯干划分为六个基准特征线,并结合NURBS方法中权值为1的非均匀B样条曲线曲面理论,提出了一种躯干曲面成形的新方法。这种成形方法高效地处理密集不可控的躯干数据点,并快速形成躯干曲面。论文还研究设计了应用于躯干曲面成形的曲线曲面插值算法。经过基于人体特征线的躯干曲面成形方法构造的躯干曲面不仅保持了躯干表面特征,还提高了躯干表面特征可修改性可控制性的效率。用户根据自己的躯干特征线尺寸就可以得到躯干曲面。课题中躯干成形过程还涉及到:对三维躯干原始数据的压缩处理、构造人体特征线以及拟合曲面片等算法。这种成形方法为开发三维人体系统提供了理论基础和关键技术,具有重要的基础作用。这种成形方法也存在修改尺寸过大会造成躯干曲面失真的现象,这是下一步要改进的地方。
     针对传统展示方式的不足,论文探索了应用于服装展示的三维交互式展示方式。传统常见的产品展示往往缺乏真实感或者缺乏和浏览者之间的交互。论文研究开发了三维服装展示系统,论文中的三维服装展示方式涵盖了现今主要的三个信息交流平台:单台计算机、Internet以及手机。用户通过计算机、网络和手机就可以进行三维服装的浏览并通过对三维服装的实时交互操作和产品产生互动。课题综合了多种三维技术,包括3D建模技术、OpenGL技术、Web3D技术、J2ME以及JSR184技术。单机三维服装展示子系统的交互设计主要利用了3DS文件的块结构,通过循环读取块信息得到3D文件的重要信息并加以控制交互。网络三维服装展示子系统的交互设计主要利用Java3D技术关于3D文件的接口包对3D文件进行相应的读取并通过自定义函数进行交互功能的实现。手机三维服装展示子系统的交互设计主要利用专门应用于手机开发的JSR184技术对M3G格式三维文件进行读取及交互功能的实现。实验效果表明三维服装展示系统具有较好的三维展示效果,浏览者可以通过多种方式对三维服装模型进行旋转、缩放等多种交互操作。三维服装展示系统具有广阔的应用空间,可以为其他行业的产品展示提供技术基础。系统存在三维服装展示真实性和速度不够平衡的不足,这也是下一步要改进的地方
     最后,论文总结了课题的研究工作,并对课题研究的发展前景从技术上和应用上作了展望。
How to apply 3D technology to garment industry has become an important research direction. The 3D computer graphic’s theory and technology has been used to apparel design、manufacture、management and selling.
     The research content of the thesis is the subprojects of "the national 11th-five-year science-technology support project" and "the Fujian new century elitist support project ".The thesis composes of two parts: one is feature-based human surface reconstruction; the other is three dimensional garment exhibition.
     The research content of the thesis is listed as follows:
     How to construct a three dimensional human surface quickly is the focus and difficulty of the three dimensional garment technology. The paper presents an easy way to construct personalized mannequin based on the requirement of the three dimensional apparel designs. This feature model is based on NURBS theories whose weight is set as 1. Aiming at the complicated characteristic of the human curved surface, this paper sets human body's six key curves as the datum line and applies curve interpolation to construct the three dimensional human model. The method of forming of trunk curved surface keeps the feature of the trunk curve surface and advances the efficiency of controlling trunk curve surface. By the three dimensional trunk curved surface, users can get the virtual trunk with its own characteristic. This paper also refers to some other arithmetic, such as: compressing three dimensional original human data, constructing human datum curve and fitting the curve surface. This forming method supply 3D human platform with theoretical foundation and key technologies.But this method does not behaves well when the feature size is altered too much.
     Aiming at the insufficiency of traditional exhibition mode, the paper explores how to exhibit garment in a three dimensional and interactive way. Traditional exhibition mode lacks facility or the interactivity between the users and 3D objects. The paper researches and designs the system of three dimensional garment exhibition which composes of three parts: the system based on computer, the system based on Internet, the system based on mobilephone.Users can browse three dimensional virtual garments and interact with it. This paper refers to many technologies, such as 3D modeling, OpenGL, Web3D, J2ME and JSR184. The computer-based 3D Garment Exhibition Subsystem chiefly uses the structure fo 3DS file and circularly reads the chunks of 3DS.The internet-based 3D Garment Exhibition Subsystem chiefly uses the API of Java3D and interacts with 3D objects by self-defining function.The mobilephone-based 3D Garment Exhibition Subsystem chiefly uses the JSR184 criterion which is specially used for 3D mobilephone development.And the effect indicates that the three dimensional garment exhibition has good performance. In future the relation between display quality and display speed must be balanced forward.
     Finally, the paper summarizes the research work and gives perspectives of technology and application of the project
引文
[1] 朱李丽,邓中民,李刚炎.三维服装CAD中人体建模综述.武汉科技学院学报,2004, 17(4):19-21
    [2] 官可想,周淑秋,常宪平.三维人体建模技术探讨.首都师范大学学报(自然科学版),2003,24(4):17-20
    [3] J. McCartney, B. K. Hinds. A new CAD/CAM system for garment production. Textile Asia, 2000 (7):39-43
    [4] Matthew Yuen.3D garment construction. Textile Asia, 2000(4):44-48
    [5] J. McCartney, B. K. Hinds, B. L.seow, D. Gong. Dedicated 3D CAD for garment modeling. Materials Processing Technology,2000,(107):31-36
    [6] H N Ng, R L Grim scale. Computer graphics techniques for modeling cloth. IEEE Computer Graphics and Applications, 1996, 16(5):28-41
    [7] B Eberhardt, a Weber Strasser. A fast, flexible, particle system model for cloth draping. IEEE Computer Graphics and Applications, 1996, 16 (5):52-59
    [8] Wang, Charlie C. L. Parameterization and parametric design of mannequins. Computer-Aided Design. 2005, 37(1):83-98
    [9] Charlie C. L. Wang, Yu Wang, Terry K. K. Chang, Matthew M. F. Yuen. Virtual human modeling from photographs for garment industry. Computer Aided Design, 2003,(35):577-589
    [10] 刘雁,耿兆丰.用于控制三维款式变化的服装立体模型建立.计算机应用研究.2003, 8:62-63
    [11]D. E. Breen, D.H. House. And P.H.Getto. A physical-Based Practical Model of Woven Cloth. Visual Computer, 1992, 264-267
    [12]樊劲.基于子物理的建模研究及其在服装CAD中的应用[D].武汉:华中理工大学机械科学与工程学院,1997
    [13] 吴中海.谭孟恩,何志均.人体三围特征计算的研究与实现:计算机研究与发展,Vol 34. No 12 1997, 921-925
    [14]胡敏,李勇,张新民.基于特征的三维人体建模.大津工业大学学报,2002, 21(10):80-82
    [15] 武剑洁,王启付,樊劲,周济.基于特征的服装人体模型参数化建模方法.华中理工大学学报,2000,28(l):29-32
    [16] Charlie C. L. Wang, Yu Wang, Matthew M. F. Yuen. Feature based 3D garment design through 2D sketches. Computer_ aided Design,2002,(35):659-672
    [17] 秦可,庄越挺,吴飞.服装 CAD 中三维人体模型的参数化研究.计算机辅助设计与 图形学学报.2004, 24(7):918-920
    [18]董玉德,谭建荣,赵韩.基于约束参数化的设计技术研究现状与分析:中国图像图形学报,2002, 7A (6): 532-538
    [19]余晶等.基于CAD模型的特征参数化定义的方法,计算机辅助设计与制造,1998,10:34-38 李明菊.基于人体测量技术的服装定制工业化生产.中国纺织大学学报2000,26(4):107-108
    [20]付世波,袁修干.基于B-4条曲面的人体模型的建立,计算机学报,1998,21(12):1131-1135
    [21] M.Garland, P .Eckert’ surface Simplification Using Quadric Error Metrics. In Proceedings of S IGGRAPH9 7.
    [22] 徐军,陈国祯.计算机三维曲面造型及其在服装上的实现.纺织学报.2003,24(2)
    [23] 刘浩翰,唐好选。人体的几何造型.中国民航学院学报.2003, 21(2)
    [24] 王妾,谢勤岚,董怀武.基于弦长参数的 NURBS 曲面设计.中南民族大学学报(自然科学版).2002, 21(4):86
    [25] 赵华群,陈守斌,任发民.NURBS 曲面权因子及其在曲面修形中的应用研究.机械与 电子.2003(5):41-42
    [26] 王哲,王知行.NURBS 曲线曲面造型过程的可视化设计.机械设计,1999,16(5)
    [27] C. K. Au, M. M. F. Yuen. Feature_ based reverse engineering of mannequin for garment design. Computer_ aided Design, 1999, 31:751-759
    [28] 李东泽,王敏杰,刘莹.反求工程交互建模应用技术研究.中国机械工程, 2003, 14(10):1677-1680
    [29] 隋连升,蒋庄德.栅格型点云数据的自由曲面建模技术研究.计算机辅助设计与图形学学报,2003, 15 (10):1293-1297
    [30] S Paquete. 3D scanning in apparel design and Human engineering. IEEE Computer Graphics and A pplications, 1996, 1 6(5): 11-15
    [31] Ju.X, Werghi.N, Siebert.JP. Automatic Segmentation of 3D Human Body Scans. ASTED International Conference on Computer Graphics and Imaging2 000(CGIM 2000),1 9-23 Nov. 2000, Las Vegas SA,23 9-244,
    [32] Pargas R P ,Staples N J ,Davis J S .Automatic Measurement Extraction for Apparel from a Three-Dimensional Body Scan. Optics and Lasers in E ngineering, 1997, 28 (2), 157-172
    [33] Joseph H. Nurre, Locating Landmarks on Human Body Scan Data. International Conference of Recent Advances 3D Digital Imaging and Modeling, 1997, 28 9-295, IEEE NJ U S A.
    [34]李勇,付小莉,尚会超,三维人体尺寸自动测量系统的研制,西北纺织工学院学报,2001,15(9):8-11
    [35] Dekker.L,Douros.l,Buxton.B.F,Treleaven.P.Building Symbolic Information for 3D Human body Modeling from Range Data. Proceedings of the Second International Conference on 3-D Digital Imaging and Modeling, IEEE Computer Society, 1999, 388-397
    [36]K. P. Simmons等著,王棋明(译).三维身体扫描仪应用潜力的比较.国外纺织技术, 2002,208(7):35一39
    [37]王棋明.服装业三维人体测量技术的方法和现状分析.绍兴文理学院.2002,22(4):65-66
    [38]张颖,邹奉元.三维人体测量技术的原理及应用.浙江工程学院报.2002,20(4):311-313
    [39] Sun Min Kim, Tae Jin Kang.Garment pattern generation from body scans data. Computer Aided Design, 2002, (35):611-618
    [40] 周海,周来水,王占东.散乱数据点的细分曲面重建算法及其实现.计算机辅助设计与图 形学学报,2003, 15 (10):1288-1292
    [41]张瑞云,李汝勤.服装CAD中三维人体数据处理与曲面拟合.中国纺织大学学报,2000,26(4):50-52
    [42] 和平鸽工作室.OpenGL 三维图形系统开发与实用技术.重庆:重庆大学出版社,北京:清华大学出版社,2003,8
    [43] Jackie Neider, Tom Davis, Mason Woo [M]. OpenGL Programming Guide. Addison-Wesley Publishing Company, First Printing, 1993.
    [44]李文强,华祖耀. 基于 OpenGL 的仿真可视化技术研究[J] . 计算机仿真,2005 ,6 :159.
    [45] 徐元进, 胡光道, 叶菁等.基于 OpenGL 的对应分析因子载荷三维图的绘制[J].计算机工程与应用,2004;40(10):91~93.
    [46]李建广, 姚英学. 虚拟制造中的攻坚建模和描述[J]. 计算机集成制造系统. ISSN 1006-5911, 2000, 6(1): 54-59.
    [47] 胡敏,李勇.VC++下服装人体模型的实现.纺织学报,2004.25(2):57-58
    [48] Dangling Zhang, Matthew, M.F.Yuen.Cloth simulation using multilevel meshes. Computers Graphics, 2001, (25):383-389
    [49]王玉华, 杨克俭, 王玲. 基于 OpenGL 的光照处理技术绘制真实感图形[J]. 现代计算机, ISSN 1007-1423, 2002, 147(9): 722-751.
    [50]赵文广, 李仲学. 面向工程可视化仿真的 VC++,OpenGL 与 3DS 集成技术[J]. 北京科技大学学报,2001, 23(6): 563-565.
    [51] 马新武, 赵国群, 王广春.用虚拟球实现交互式 OpenGL 3D 图形的旋转[J].计算机应用, 2001; 21(8):169-170.
    [52]杨冬梅, 朱胜缘, 路伟成. OpenGL 与 3D Studio MAX 结合实现三维仿真[J ]. 应用科技, 2004(2):33-35.
    [53]张正波,牟彦,黄华,刘波.OpenGL 实现 3ds 文件中的模型自由旋转[J].计算机工程与应用, 2005; 13:98-100.
    [54] Car Machover, 3D graphics through the Internet [M], Computer Graphics, ACM Press, August 1995.
    [55] Thomas A Funkhouser, Carlo H Sequin. Adaptive Display Algorithm for Interactive Frame Rates During Visualization of Complex Virtual Environments[C] .Computer Graphic Processing, Annual Conference Series, 1993.
    [56] 孟永东, 田斌. 基于 Java 和 MySQL 的虚拟现实动态场景构建方法 [J]. 系统仿真学报, 2005, 117(9): 2289-2290.
    [57] 高胜, 赵杰,蔡鹤皋. 基于 Internet 和 Java3D 的多机器人操作虚拟环境 [J]. 北京航天航空大学学报, 2005, 31(1):64-65.
    [58] 邱进冬, 杨志雄,顾新建. 基于 Web 的虚拟现实的开发于应用[J]. 计算机应用研究, 2003, 5(3).
    [59] 张宜生, 等. 基于 Java3D 的三维图形数据的动态刷新[J]. 计算机应用与软件, 2002, 7(19).
    [60] 马骏, 朱衡君,龚见华. 基于矢量控制法和 LOD 的音乐喷泉模拟 [J]. 系统仿真学报, 2005, 17(7): 1676-1677.
    [61] 李振波, 孟祥旭, 向辉. 复杂虚拟场景构造及交互漫游实现研究 [J]. 系统仿真学报, 2002, 14(9): 1183-1187.
    [62] 常歌, 钱曾波,黄野. 城市建筑物 3D 景观模型建立[J]. 中国图形图像学报, 2001, 6.
    [63] 李鲁李鲁群,刘冰.运用 J2ME 技术读取掌上电脑 GPS 数据[J].计算机应用,2002;22(4)。
    [64] 美[美]Riggs R. J2ME 无线设备编程[M].北京:机械工业出版社,2002。
    [65] 刘杰,王春萌,范春晓.移动电子商务及 WPKI 技术[J].北京邮电大学学报,2002;25(2)。
    [66] Bill Day. Designing wireless applications using the Java TM 2 platform (Micro Edition J2METM) Sun’s 2002 Worldwide java Developer Conference[C]. June 2002.
    [67] Nadia Moertiyoso,Kin Choony Yow,Designing wireless enterprise application on mobile
    [2]devices [D].Singapore: School of Computer Engineering,NTU,2002。

© 2004-2018 中国地质图书馆版权所有 京ICP备05064691号 京公网安备11010802017129号

地址:北京市海淀区学院路29号 邮编:100083

电话:办公室:(+86 10)66554848;文献借阅、咨询服务、科技查新:66554700