数字景区三维建模关键技术研究
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摘要
数字景区三维建模包括数据获取、图像分割、图像配准、几何建模、纹理建模等技术,其中数据获取、图像分割和图像配准是三维建模的基础,对建模的效果和质量有着重要的意义。本文主要针对数据获取、图像分割和图像配准这几个问题做了研究与探索。
     当前对数据获取的研究都偏于具体的数字城市,具体的景物,而缺乏对数字景区的一般性研究。本文对景区三维建模所需的数据获取方法根据对象的不同进行了分类研究,并针对不同需求情况提出了具体的方法。而对于图形分割和配准当前研究又多侧重在精细和准确上,而数字景区面对的主要服务对象是广大的游客,他们关注的是虚拟景区的美丽景色和高效快捷的服务,这样数字景区中的分割和配准在针对游客中主要考虑的是速度和美观,对精确度要求不是太高。
     本文在景区三维建模理论的基础上,对景区建模的关键技术图像分割进行了研究,如果图像前景物体的内部具有均匀一致的灰度值,并分布在另一个灰度值的均匀背景上,那么图像的灰度直方图将有明显的双峰,可以使用峰谷法进行阈值分割。本文根据景区的实际情况,提出了对具有二值倾向的雕塑图像采取阈值分割,并对其进行了优化,在理论上证明了理想状况下其误差率为极小,为三维建模的后期工作做了准备。最后本文在分割的基础上,对景区建模的关键技术图像配准进行了研究,结合数字景区建模实际,提出了数字景区图像单点配准方法,利用该技术对基于google地图的青岛某景区图像进行了配准,本文所给出的方法算法简单,易实现,因为原图是逐个像素得到的,每个像素的灰度是一步插值确定的,所以映射效率较高,并且由于不需要较多寻址而实现快速。但它的缺点也是显而易见的,那就是不够精确。这种方法可用在对速度有较高要求,但对精度要求不高的情况。
Data acquisition, image division, image matching, geometric modeling, texture modeling are the 3D modeling techniques of the digital scenic area . Data acquisition, image division and image matching are the key technologies of the 3D modeling of the digital scenic area , They have the vital significance to the quality and effect of the modelling. In this paper, a research and exploration will illustrate some solution about data acquisition, image division and image matching.
     The current study of the data acquisition is based to obtain a specific data of the cities, specific features, and it is lack of a general study of the digital scenic area. In this paper, the data acquisition method of 3D modeling of the scenic requirements are in accordance with the different objects classified research, and the specific method is put forward for the different demand. As for the graphics division and matching, the current research is focused on more sophisticated and accurate, but the digital scenic areas are mainly serve the vast number of tourists, which are concerned about the beauty of virtual scenic and the fast and efficient of the service.The division and matching for the tourists in the main consideration is the speed and appearance, and the accuracy requirements are not very high.
     In this paper, image division have been studied ,which based on the key technologies for modeling scenic. if the prospect-objects of the image have uniform gray value, which are distributed in another uniform gray background , then the image histogram peaks will be obvious, we can use the peak-valley segmentation method. In this paper, based on the actual situation of scenic spots, proposed that the sculpture image with two values tending may be taken threshold segmentation, and its optimization, in theory, is proved that the ideal situation have a very small error rate, which are prepared for 3D modeling of the late work. Finally, scenic-image-matching techniques have been studied, on the basis of the image division. Combined with modeling of the digital scenic areas, a single-point matching method have been proposed. Using the technology , a scenic image of Qingdao based on a google map have been matched. the method given in this paper is simple and easy to achieve, because the image is received by pixel, each pixel gray level is determined by one interpolation step. And as a result of not addressing more, this method is more efficient and fast. But it also have obvious shortcomings, that is not sufficiently precise. This method can be used in higher speed, but not require much on the accuracy of the situation.
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