基于Whois的拓扑感知P2P研究
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摘要
结构化对等网系统通常是建立在忽视底层网络的逻辑重叠网上的虚拟网络。基于分布式哈希表技术的对等网系统把关键字映射成ID标识符并以ID标识符构建重叠网。这种设计使结构化对等网在扩展性和容错性方面都有不错的性能,但也在通信效率和系统负载方面产生了诸多问题。
     本文针对其中最突出的物理网和重叠网不匹配带来的高延时寻路、跨地区流量过多进行了重点研究,提出了一种地理感知重叠网(G-Chord),来构建含有位置信息的P2P网络。通过对Whois系统研究后,根据各ISP机构在互联网注册服务机构提交的网络注册信息中提取的关键信息并采用能统一显示地理位置及ISP归属信息的地理编码来构建IP地理信息数据库。本文提出了一种地理相关的标识符方法来构建重叠网,采用此方法后标识符前缀是通过哈希计算地理编码值来得到的,这样相同区域的节点拥有相同的标识符前缀从而在重叠网上也是相邻的。这种机制解决了对等网构建重叠网时出现的拓扑失配问题。
     与现今已存在的拓扑匹配算法相比,本文提出的方法具有鲜明的几个优势:首先,实现拓扑感知的过程不产生额外通信量,减轻了网络负担。其次,算法设计合理,且不改变现有的P2P节点资源搜索机制,具有较高的可行性。通过实验模拟证明,该设计方法能明显降低跨域流量、降低通信延时。
Structured peer-to-peer systems are often built on the overlay network which neglects the underlying of the Internet. P2P systems which based on DHT technology map keys to ID identifier then construct a overlay network by using the identifier.This design makes structured peer-to-peer systems have good performance in expansibility and fault tolerance, however it also resultes in many problems on communication efficiency and system load.
     In this paper , we focus on the problem of the high-delay route and trans-regional flow then we propose one topology-aware overlay network named G-Chord to structure a new geographic peer-to-peer network. Accoring to the information submited by ISP in internet registries, this thesis extract the key information and use a geocode which shows the geographic location and ownership information of ISP uniformly to build IP geographic information database.The thesis raises a geographic identifier method to build overlay network. In this method, we get prefix identifier value by hash the geocode value and it makes nodes in the same district get the same prefix identifier then they are neighbours in the overlay network. It solves the problem of topology mismatch.
     Comparing with current algorithms, the algorithm in the etheis has several significant advantages: firstly, the process of achieve topology-aware does not generate additional traffic and reduces burden of network. Secondly , algorithm is reasonable and does not change the P2P resource search mechanism.It has high feasibility. Simulation experiments show that the design method can significantly reduce the cross-border traffic, reduce the communication delay.
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