基于多点触控的大屏幕人机交互技术研究与应用
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摘要
随着物联网技术的快速发展,在消防监控和交通管理等很多领域得到了广泛应用。大屏幕作为信息展示的重要设备,正起到愈来愈重要的作用。然而,由于缺乏合理有效的人机交互方式,只能实现大屏幕到用户的单向信息展示,用户无法全面地获得信息支持,直接影响用户对信息的把握与利用。如何让系统中的海量信息被用户通过自然的操控方式全方位、多维度地掌握和利用,已经成为亟待解决的问题。
     本文围绕物联网系统中的大屏幕人机交互技术及其实际应用,展开理论和应用研究,提出基于多点触控技术的大屏幕人机交互解决方案,实现了大屏幕信息显示与用户间的双向信息交互,具体研究内容如下:
     ◆针对多点触控实现成本与技术成熟度的矛盾,以及多点触控在人机交互方面存在的若干问题,提出结合具有多点触控功能的智能终端,在已有的大屏幕设备上实现稳定性好,精度高,并支持多用户交互的大屏幕多点触控方案。
     ◆结合实际应用需求,针对目前多种多样的大屏幕显示系统和智能终端开发环境,提出基于MvC模式的三层系统架构,使其具有开放性好,可扩展和低耦合性等特点,并设计分阶段的交互协议,以适应各层间的通信需求,从而满足大屏幕与智能终端的多样性需求;
     ◆针对大屏幕与智能终端在实际应用中的不同交互场景和模式,结合多点触控人机交互的OCGM隐喻,提出多源信息的大屏幕可视化设计和智能终端交互设计,支持多点触控的多种操控方式,满足不同应用场景需求。
     ◆结合消防信息化系统中的实际应用需求,基于本文提出的系统解决方案与人机交互方法,提出面向消防领域的多源信息展示与人机交互系统的设计方案。
With rapid development of Internet of Things (IOT) and its relative technologies, it has been used in wider fields, such as in fire monitoring, traffic management and so on. Large-scale display is the important equipment to show the huge amounts of information in the IOT system to the users. Without reasonable and effective human-computer interaction (HCI), only one-way information transportation from display to users is available. It makes the displays losing real-time and flexible reaction on user's demand and limits the fully usage of the information. Therefore, the research in HCI of large-scale displays can be great help for the promoting of IOT.
     This thesis studies the HCI of large-scale displays in the IOT systems and the practical application. An interaction solution based on multi-touch technique is provided. It establishes a two-way information interaction between display and users. The research objectives and main achievements in the thesis are listed as follows:
     ◆Based on the contradiction between cost and technology maturity, this thesis presents a large-scale display interaction solution using intelligent terminal with multi-touch to achieve great stability, high precision and support multi-user. It also solves some shortages in HCI of large-scale multi-touch.
     ◆Targeting on the practical application requirement and multiple development environments for display systems and terminals, a three-layer system architecture based on MVC model is presented. It owns expansibility and low coupling to meet the demand of diversity. With three-phase interaction protocol, terminals can collaborate with display by effective information communication.
     ◆Aiming at different interaction scenes and models, visualization of information display and interaction of terminal are designed to be applicable to multi-touch control and massive information display.
     ◆Combining with application requirements from fire information system, multiple source information display and interaction system is designed based on the solution, architecture and interaction of this thesis.
引文
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