基于J2ME的手机网络游戏的研究
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摘要
随着3G移动互联网地正式商用普及,智能手机等移动设备硬件性能的不断提高,越来越多的人关注手机网络游戏。以手机游戏为代表的移动多媒体无线增值业务逐渐成为热点。面对广阔的市场和无限的潜在用户群体,中国三大主要移动运营商都在积极致力于发展手机游戏业务,力求使手机游戏变得更加丰富多彩,以满足消费者日益增长的娱乐需求。
     其中手机网络游戏,以其趣味性强,剧情变化多样,生命周期长,还可以同其他玩家互动,成为最受欢迎的手机游戏类型之一,同时也成为各大手机游戏厂商和广大研发人员关注的焦点。因此,对手机网络游戏的研究具有重要的应用价值,能够为企业带来巨大的商业价值。
     本文在研究和分析手机游戏开发技术的基础上,对基于J2ME技术的多人在线的手机网络游戏的总体开发框架和设计的实现方法进行了深入地研究。游戏系统可以分为两个主要部分:第一部分是安装在手机客户端的应用,包括游戏场景的绘画、角色动画引擎、游戏主要功能、与游戏服务器的数据交换。第二部分是游戏服务器管理功能,包括与游戏客户端进行数据交换的协议和数据的打包规则,服务器端的主要功能模块,客户端数据的保存。最后论文针对不同手机平台的游戏移植方法进行了讨论。
With the official launch of China Mobile 3G commercial pilot and the performance of smart phone improving, more and more people are concerned with mobile online games. Mobile phone games as the representative of the wireless value-added mobile multimedia services are gradually becoming a hot spot. Face of the vast potential market and the unlimited user groups, three major mobile operators in China are actively committed to developing mobile games business, and strive to make mobile games become more colorful and fun to meet the growing needs of consumers.
     Mobile phone online game, with its interesting, diverse story, long life cycle, interaction with other players, become one of the most popular type of mobile games. It will become many major R&D companies and the general concern the focus. Therefore, the study of mobile online games has import application value for the enterprise and brings great busuness value.
     Base on the study and analysis of mobile online game development technology, based on J2ME technology-based mobile network multiplayer online game designed for the overall development framework and implementation methods in-depth study. Game system has two main parts: The first part is installed on the mobile client applications, including game scence painting, character animation engine, the main function of the game, and game server data exchange. The secondpart is the game server management functions, including the game client data exchange protocol and data packing rule, the main function of the server module, saving client datas.
     Finnally, the paper of the game for different mobile platforms transplantation method is discussed.
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