摘要
文章首先将六个个性化学习要素融入Kolb的体验式学习圈,构建了个性化的体验式学习活动设计模式。然后,依托教育技术学专业研究生课程"网络学习资源的设计与开发",在具体的教学情境中文章开展了三轮实验,以验证教学干预的有效性,完善个性化学习要素,最终实现该模式的迭代优化。
This paper firstly integrated six personalized learning elements into Kolb's experiential learning circle, and further constructed the personalized experiential learning activity design model. Then, relied on the postgraduate course of "Design and Development of Network Learning Resources" for educational technology major, three rounds of experiments in specific teaching situations were carried out, in order to verify the effectiveness of teaching intervention,perfect individual learning elements, and finally realize the iterative optimization of this model.
引文
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