A new method of shape diameter function computation based on depth peeling.
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Comparison of the depth peeling method with parallel raycasting using OpenCL.
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Spherical Fibonacci sampling for sampling of cone during raycasting.
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Smoothing of SDF values using texture-space diffusion and STM parameterization.
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Proposed applications in skeleton extraction – skeleton sheets, modification of iteration parameters during Laplacian-based skeleton extraction and fast liner skeleton extraction.
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