The Fresnel diffraction theory is used to analyze the reconstructed process of the reconstruction volume pixel (RVP) from corresponding pixels and the diffraction field distribution.
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To calculate the display depth with aberration, the minimum angular resolution of human eyes is taken into consideration.
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A set of experimental results demonstrate the correctness of proposed method.
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In addition, increasing the viewing distance or decreasing the lens aperture can improve the display depth.
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Different viewing distance and the LCD with two lenticular sheets are used to verify the conclusion.
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