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An Augmented Reality Guide for Religious Museum
- 关键词:Augmented reality ; Virtual reality ; Computer vision ; Man ; machine interaction ; Multimedia ; Museums
- 刊名:Lecture Notes in Computer Science
- 出版年:2016
- 出版时间:2016
- 年:2016
- 卷:9769
- 期:1
- 页码:280-289
- 全文大小:3,093 KB
- 参考文献:1.Bonacini, E.: Il museo partecipativo sul web:forme di partecipazione dell’utente alla produzione culturale e alla creazione di valore culturale. Il capitale culturale, pp. 93–125 (2012). ISSN 2039-2362 (online). http://www.unimc.it/riviste/cap-cult
2.Chen, B.X.: If You’re Not Seeing Data, You’re Not Seeing, Wired, 25 August 2009 3.Maxwell, K.: Augmented Reality. http://www.macmillandictionary.com/buzzword/entries/augmented-reality.html 4.Simon, N.: The participatory museum. http://www.participatorymuseum.org/read 5.Paine, C.: Religious Objects in Museums: Private and Public Duties. Bloomsbury, London (2013) 6.Russo, A., Watkins, J., Kelly, L., Chan, S.: How will social media affect museum communication? In: Proceedings Nordic Digital Excellence in Museums (NODEM), Oslo, Norway (2006) 7.Azuma, R.: A survey of augmented reality. Presence: Teleoperators Virtual Environ. 6, 355–385 (1997)CrossRef 8.Daniel, W., Tobias, L., Dieter, S.: Robust and unobtrusive marker tracking on mobile phones, mixed and augmented reality. In: 7th IEEE/ACM International Symposium on ISMAR 2008, pp. 121–124, 15–18 September 2008 9.Unity3D. https://unity3d.com/ 10.Aurasma. https://www.aurasma.com/ 11.Wikitude. http://www.wikitude.com/ 12.Young-geun, K., Won-jung, K.: Implementation of augmented reality system for smartphone advertisements. Int. J. Multimedia Ubiquit. Eng. 9(2), 385–392 (2014)CrossRef 13.Vlahakis, V., Ioannidis, N., Karigiannis, J., Tsotros, M., Gounaris, M., Stricker, D., Gleue, T., Daehne, P., Almeida, L.: Archeoguide: an augmented reality guide for archaeological sites. IEEE Comput. Graph. Appl. 22(5), 52–60 (2002)CrossRef 14.Bell, J.: The Variable Museum (2011). http://novomancy.org/john/abridged/content/variable_museum.html 15.MoSa. http://thecreatorsproject.vice.com/blog/this-museum-displays-stolen-artworks-in-augmented-reality 16.Waruwu, A.F., Bayupati, P.A., Putra, K.G.D.: Augmented reality mobile application of Balinese Hindu temples: DewataAR. Int. J. Comput. Netw. Inf. Secur. 7(2), 59–66 (2015)
- 作者单位:Luca Greci (15)
15. Istituto di Tecnologie Industriali e Automazione (ITIA), Consiglio Nazionale delle Ricerche (CNR), Milan, Italy
- 丛书名:Augmented Reality, Virtual Reality, and Computer Graphics
- ISBN:978-3-319-40651-0
- 刊物类别:Computer Science
- 刊物主题:Artificial Intelligence and Robotics
Computer Communication Networks Software Engineering Data Encryption Database Management Computation by Abstract Devices Algorithm Analysis and Problem Complexity
- 出版者:Springer Berlin / Heidelberg
- ISSN:1611-3349
- 卷排序:9769
文摘
This paper describes the design and implementation of an augmented reality (AR) guide for religious museum. The aim of this study is to provide to the museums a new guide tool that allows the users to understand the complex meanings of the religious artwork in an intuitive and user-friendly way. The tool has also the intent to facilitate the born of an intercultural dialogue between visitors with different backgrounds and creeds. In our design, the artworks are used as natural markers, using the camera of a portable device (smartphone or tablet), the system recognizes the artwork and superimposes it multimedia materials, 3D models and interactive/sharing sections. The App will run on the user’s device, reducing the hardware-related costs. Moreover, the guide remains available, for the users, even after the visit is finished and can be used outside the museum by framing the museum’s book.
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