基于增强现实技术的虚拟雕塑实景显示系统
详细信息    本馆镜像全文|  推荐本文 |  |   获取CNKI官网全文
摘要
增强现实(Augmented Reality)是90年代初开始兴起的新技术及研究热点,是虚拟现实技术发展的一个重要分支,具有虚实结合、实时交互、三维注册的特点。与虚拟现实系统不同,增强现实仍然处于实验室阶段。尽管对室内增强现实系统的研究已经取得了比较大的进展,但是尚没有成熟的室外增强现实应用系统。基于上述背景,从探索增强现实户外应用系统的实现出发,研究开发了一个应用于室外的增强现实系统——虚拟雕塑实景显示系统。该系统的实现,为雕塑与环境的整体设计规划提供了直观的形象化显示,有助于雕塑作品的构思、方案选择和整体效果的预览。
     文中探讨了增强现实技术在户外设计规划领域中的应用和基于增强现实技术的虚拟雕塑实景显示系统的实现技术。根据增强现实的基本特性和系统的运行原理,分析了该系统的功能和系统的性能要求,论述了系统的基本结构,其中包括系统的软硬件组成原理,阐述了系统运行流程以及系统实现的相关算法原理,实现了交互界面设计,完成了原型系统的设计与实现,最后对系统进行了相关的实验,并得出了初步的实验结果。系统首先通过DirectShow将采集到的现实场景视频录像读到系统中,通过对视频图像中的颜色块的识别,获取特殊标记的相关信息,利用这些信息求解摄像机的参数,配准虚拟信息与真实世界场景,确定屏幕坐标与世界坐标的变换关系,最后将导入到系统中的虚拟雕塑模型叠加到真实场景视频图像中,从而实现虚拟图形与现实场景的融合。在系统实现过程中,针对户外环境,采用基于标志点的注册算法实现系统的三维注册,最后通过实验效果验证了算法的正确性。
     本课题对基于增强现实技术的虚拟雕塑实景显示系统的相关问题进行了研究,并初步实现了其原型系统,为今后更深层次和更广泛的研究工作提供初步的实验平台和有力参考。
Augmented Reality (AR), arising from the early of 1990s, is a new technology and research hotspot in recent years. It is an important branch of Virtual Reality (VR) technology with the features of combining virtual and real objects, real time interactions and 3-D registration. Different from Virtual Reality system, Augmented Reality technology is only in the experimental stage. Although the research of Indoor Augmented Reality systems has got a great evolution, there is not a mature application system in Outdoor environment up to now. From the above conditions, an Outdoor Augmented Reality system named display system of virtual sculpture in real scenery is developed, for exploring the realization of Outdoor applications with AR technology. By evaluating the result blended video, the designer can estimate and optimize the layout of virtual scene intuitively, and eliminate the inaccuracy during the planning process through this system.
     The topic has explored the technical realization of scene display systems of virtual sculpture based on Outdoor Augmented Reality and application models in the field of Designing and Planning. According to the fundamental characteristics of Augmented Reality and the operation of the system theory, this thesis has analyzed the system functions and performance requirements, discussed the framework of the system, which included the hardware and the software configuration theory, expounded the related algorithms and the operation processes of the system, achieved the GUI design and a prototype, and finally made the experiment of the prototype and obtained the preliminary results. During the realization of the prototype, it reads the video kinescope of real scenes into the system firstly, identifies the chromatic markers in the video images to obtain the information of them, calibrates the camera parameter based on the Markers' information, registers the virtual scenes and real world to obtain the relationship matrix of them, and finally realizes the blending of the virtual scenes and the real scenes. During the realization of the prototype, for the Outdoor environment, marker of points in 3D registration is adopted, and the correctness of this algorithm is confirmed by realizing it in system.
     This thesis has explored the related issues of scene display systems of virtual sculpture based Augmented Reality, and preliminarily realized the prototype system, which provides an initial experiment platform and strong reference for the deeper and wider research in future.
引文
[1]Ronald Azuma.A Survey of Augmented Reality.Teleoperator and Virtual Environments,1997,6(4):355-386.
    [2]Milgram Kishino.A Taxonomy of Mixed Reality Virtual Display.IEICE Trans Information Systems,1994,(12):1321-1329.
    [3]殷烨,陈一民,陈养彬.增强现实软件平台系统的研究.计算机工程与科学,2006,28(5):127-129.
    [4]王涌天,刘越,胡晓明.户外增强现实系统关键技术及其应用的研究.系统仿真学报,2003,15(3):329-334.
    [5]陈海鹏,隋志全,徐永战.谈城市雕塑在城市建设中的意义.山西建筑,2006,32(2):52-53.
    [6]陈嘉岩.基于VRML的不规则形体的交互式生成技术:(硕士学位论文).沈阳:沈阳工业大学,2004.
    [7]朱世昕,陈立潮.虚拟现实中的场景建模及模型优化技术.电脑开发与应用,2005,18(11):35-38.
    [8]张玮,陈一民,张目.增强现实中虚拟物体制作的研究.计算机应用研究,2005,12:154-157.
    [9]Ronald Azuma.Motion-stabilized AR Display.http://www.idemployee.id.tue.nl/g.w.m.rauterberg/presentations/HCI-history/sld097.htm.2007-6-5.
    [10]Tang Son-Lik,Kwoh Chee-Keong,Teo Ming-Yeong et al.Augmented reality systems for medical applications.Engineering in Medicine and Biology Kagazine,1998,3(1):32-37.
    [11]Glombitxa G,Evers H,Engelmann U et al.Virtual surgery in a teleradiology framework.Information Technology in Biomedicine,1999,3(3):186-196.
    [12]Soferman Z,Blythe D,John N W.Advanced graphics behind medical virtual reality:evolution of algorithm,hardware,and software interfaces.Computer Graphics and Applications,1998,12(3):531-554.
    [13]Milgram P,Zhai S,Drascic D et al.Applications of Augmented Reality for Human-robot Communication.International Conference on Intelligent Robots and Systems,1993,51:1467-1472.
    [14]Rastogi A,Milgram P,Drascic D.Telerobotic Control with Stereoscopic Augmented Reality.Stereoscopic Displays and Virtual Reality Systems Ⅲ,1996,25:135-146.
    [15]Andrei State,Hirota Gentaro,Chen David T et al.Superior Augmented-Reality Registration by Integrating Landmark Tracking and Magnetic Tracking.SIGGRAPH,1996.
    [16]Julier S.Information Filtering for Mobile Augmented Reality.Augmented Reality,2000:457-486
    [17]Fjeld M,Benedikt V.Augmented chemistry:An interactive educational workbench.I International Symposium on Mixedand Augmented Reality,2002:259-260.
    [18]Vlahakis V,Ioannidis N,Karigiannis J et al.Virtual reality and information technology for archaeological site promotion.International Conference on Business Information Systems,2002:24-25.
    [19]Mulder J D,Boscker B R.A modular system for collaborative desktop VR.AR with a shared workspace.Virtual Reality,2004,51(3):75-280.
    [20]Nassir Navab,Siemens Corporate Research Princeton.Industrial Augmented Reality(IAR):Challenges in Design and Commercialization of Killer Apps.The Second IEEE and ACM International Symposium on Mixed and Augmented Reality,2003:1-3.
    [21]柯翰庭.应用扩充现实技术于配置设计之视觉化:(硕士学位论文).台湾:国立成功大学,2002.
    [22]Azuma R,Baillot Y.Recent advances in augmented reality.Computer Graphics and Applications,2001:34-47.
    [23]滕玮,曾芬芳.仿射变换在增强现实智能针灸系统中的应用研究.江苏科技大学学报,2006,20(4):55-59.
    [24]柯常志.基于增强现实的设备维护系统设计与实现:(硕士学位论文).成都:电子科技大学,2006.
    [25]Stroker D,Daehne P,Seibert F et al.Design and development issues for archeoguide:An augmented reality based cultural heritage on-site guide.Augmented,Virtual Environments and Three-Dimensional Imaging,2001:115-125.
    [26]任波,管涛,李利军.基于ARToolKit的增强现实系统开发与应用.计算机系统应用,2006,1:81-84.
    [27]王涌天,刘越.亦真亦幻的户外增强现实系统--圆明园的数字重建.中国科学基金,2006.2:76-81.
    [28]王靖滨,李明,潘云鹤.基于增强现实技术得景观规划系统.中国图象图形学报,2002,7(4):405-410.
    [29]任波,李利军,曹伟明.基于增强现实的交互式城市设计研究.华中科技大学学报,2006,23(2):32-34.
    [30]熊金猛,陈幼平,胡广华.基于增强现实的车间布局仿真系统的设计与开发.机械与电子,2007,1:64-67.
    [31]高宇,邓宝松,杨冰.基于增强现实的虚拟实景空间的研究与实现.小型微型计算机系统,2006,27(1):146-150.
    [32]马志艳,陈幼平,袁楚明.一种基于视觉跟踪的增强现实系统的构建与实现.机械与电子,2007,(6):55-57.
    [33]Hiroshima Kato.ARToolKit manual:[dissertation].Washington:University of Washington,2000.
    [34]管涛,李利军.增强现实在小区规划中的应用.工程图学学报,2006,5:50-55.
    [35]常勇,何宗宜.基于ARToolKit的地下管网增强现实系统研究.计算机工程与应用,2005,29:196-199.
    [36]张绮,孙鑫,费敏瑞.基于增强现实的消防系统跟踪技术研究.微机算机信息,2007,23(6):158-160.
    [37]朱淼良,姚远,蒋云良.增强现实综述.中国图象图形学报,2004,9(7):767-775.
    [38]王绘.基于OpenGL的三维展览应用:(硕士学位论文).西安:西安交通大学,2006.
    [39]贺添,张建州.基于VFW和DirectShow的实时视频采集和压缩.计算机应用研究,2004,5:175-177.
    [40]陆其明.DirectShow开发指南.北京:清华大学出版社,2003.
    [41]蒋亚军.三种常用颜色模型的比较.湖南科技学院学报,2007,28(4):37-38.
    [42]傅一平,李志能,袁丁.基于HSI空间的颜色算法提取牌照识别的性能.计算机工程与设计,2004,25(5):703-707.
    [43]徐慧.Visual C++数字图像实用工程案例精选.北京:人民邮电出版社,2004.
    [44]柳祖国,李世其,李作清.增强现实技术的研究进展及其应用.系统仿真学报,2003,15(2):222-225.
    [45]蒋钦云,王乘,李利军.增强现实中的三维注册算法研究.计算机与数字工程,2006,34(9):38-41.
    [46]Konen derink,Van Doom.Affine Structure from Motion.Journal of the Optical Society of America A,1991,8(2):377-385.
    [47]明德烈,柳建,田金文.增强现实中的虚实注册技术研究.中国图象图形学报,2003,8(5):557-561.
    [48]Echtler F,Sturm F,Kindermann K et al.The intelligent welding gun:augmented reality for experimental vehicle construction.Heidelberg:Germany Springer Verlag,2003.
    [49]孙家广.计算机图形学.北京:清华大学出版社,2003.
    [50]朱枫,周静,郝颖明.基于几何方法德摄像机内外参数求解.计算机工程与应用,2005,26:16-18.
    [51]阳化冰,李忠丽.虚拟现实构造语言VRML.北京:北京航空航天大学出版社,2000.
    [52]殷素峰,杨胜强.基于OpenGL的3DS图形文件中模型数据的获取.机械工程与自动化,2005,6:69-71.
    [53]Shapiro Linda,Stockman George著.赵清杰译.计算机视觉.北京:机械工业出版社,2005.
NGLC 2004-2010.National Geological Library of China All Rights Reserved.
Add:29 Xueyuan Rd,Haidian District,Beijing,PRC. Mail Add: 8324 mailbox 100083
For exchange or info please contact us via email.