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知网期刊论文(1854)
在“
Elsevier电子期刊
”中,
命中:
419
条,耗时:0.0130195 秒
在所有数据库中总计命中:
7,841
条
1.
Applying standards to systematize learning analytics in
serious
game
s
作者:
Á
;
ngel Serrano-Laguna
a
;
;
Ivá
;
n Martí
;
nez-Ortiz
a
;
Jason Haag
b
;
Damon Regan
b
;
Andy Johnson
b
;
Baltasar Ferná
;
ndez-Manjó
;
n
a
关键词:
Serious
game
s
;
learning analytics
;
standards
;
xAPI
刊名:Computer Standards & Interfaces
出版年:2017
2.
Serious
game
s on environmental management
作者:
Kaveh Madani
a
;
k.madani@imperial.ac.uk
;
Tyler W. Pierce
b
;
Ali Mirchi
c
关键词:
Game
-based learning
;
Serious
game
s
;
Environmental management
;
Education
刊名:Sustainable Cities and Society
出版年:2017
3.
How people learn while playing
serious
game
s: A computational modelling approach
作者:
Wim Westera
wim.westera@ou.nl
Author Vitae
关键词:
Serious
gaming
;
Learning
;
Simulation
;
Modelling
;
Flow theory
;
Methodology
刊名:Journal of Computational Science
出版年:2017
4.
Design methodology for educational
game
s based on graphical notations: Designing Urano
作者:
Rafael Prieto de Lope
;
rapride@correo.ugr.es
;
José
;
Rafael Ló
;
pez Arcos
jrlarco@ugr.es
;
Nuria Medina-Medina
nmedina@ugr.es
;
Patricia Paderewski
patricia@ugr.es
;
F.L. Gutié
;
rrez-Vela
fgutierr@ugr.es
关键词:
Serious
game
s
;
Educational
game
s
;
Development methodology
刊名:Entertainment Computing
出版年:2017
5.
Collaborative open training with
serious
game
s: Relations, culture, knowledge, innovation, and desire
作者:
Oihab Allal-Ché
;
rif
a
;
oihab@kedgebs.com
;
Marc Bidan
b
关键词:
M53
刊名:Journal of Innovation & Knowledge
出版年:2017
6.
Game
on: The gamification of the pharmacy classroom
作者:
Leah Sera
;
PharmD
;
BCPS
a
;
lsera@rx.umaryland.edu
;
Erin Wheeler
b
关键词:
Pharmacy education
;
Gamification
;
Active learning
;
Game
-based learning
刊名:Currents in Pharmacy Teaching and Learning
出版年:2017
7.
Energy-aware relay selection in cooperative wireless networks: An assignment
game
approach
作者:
Firooz B. Saghezchi
;
a
;
firooz@av.it.pt
Author Vitae
;
Ayman Radwan
a
Author Vitae
;
Jonathan Rodriguez
a
;
b
Author Vitae
关键词:
Game
theory
;
Relay selection
;
Energy efficiency
刊名:Ad Hoc Networks
出版年:2017
8.
Impact of a multifaceted educational intervention including
serious
game
s to improve the management of invasive candidiasis in critically ill patients
作者:
R. Ferrer
a
;
b
;
r.ferrer@vhebron.net
;
R. Zaragoza
c
;
P. Llinares
d
;
E. Maseda
e
;
A. Rodrí
;
guez
f
;
G. Quindó
;
s
g
;
for the EPICO Project Group
关键词:
Invasive candidiasis
;
EPICO project
;
Critically ill patients
;
Interactive
game
s
;
Multifaceted educational intervention
;
Quality improvement
;
Recommendations
刊名:Medicina Intensiva
出版年:2017
9.
What it took to catalyse uptake of dynamic adaptive pathways planning to address climate change uncertainty
作者:
Judy Lawrence
a
;
judy.lawrence@vuw.ac.nz
Author Vitae
;
Marjolijn Haasnoot
b
;
c
Author Vitae
关键词:
Decision making
;
Deep uncertainty
;
Adaptation pathways
;
Climate change adaptation
;
Serious
game
;
Flood risk management
刊名:Environmental Science & Policy
出版年:2017
10.
Slow
serious
game
s, interactions and play: Designing for positive and
serious
experience and reflection
作者:
Tim Marsh
t.marsh@griffith.edu.au" class="auth_mail" title="E-mail the corresponding author
关键词:
Serious
game
s
;
Design
;
Experience
刊名:Entertainment Computing
出版年:2016
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