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常用资源
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内部出版物
CNKI学位论文(5)
知网期刊论文(23)
在“
SpringerLink电子期刊
”中,
命中:
5
条,耗时:0.0189894 秒
在所有数据库中总计命中:
28
条
1.
Designing the Game: How a Project-Based Media Production Program Approaches
STEAM
Career Readiness for Underrepresented Young Adults
作者:
Kristin M. Bass
;
Ingrid Hu Dahl…
关键词:
Digital media production
;
Gaming
;
Twenty
;
first
;
century skills
;
Workforce development
;
Science
Technology
Engineering
Arts
and
Mathematics
(
STEAM
)
刊名:Journal of
Science
Education
and
Technology
出版年:2016
2.
EscapED: Adapting Live-Action, Interactive Games to Support Higher Education Teaching
and
Learning Practices
刊名:Lecture Notes in Computer
Science
出版年:2016
3.
Developing an Educational Game for Art Education - Gesture Recognition-Based Performance Guidance for Mozart’s Opera Magic Flute
关键词:
Game
;
based learning
;
Gesture
;
recognition
;
based learning
;
Art education
;
Mozart’s magic flute
;
KINECT
刊名:Lecture Notes in Computer
Science
出版年:2015
4.
Picking Up
STEAM
: Educational Implications for Teaching with an Augmented Reality Guitar Learning System
作者:
Joseph R. Keebler (17)
Travis J. Wiltshire (18)
Dustin C. Smith (17)
Stephen M. Fiore (18)
关键词:
STEAM
;
augmented reality
;
embodied learning
;
music education
;
Fretlight? guitar
刊名:Lecture Notes in Computer
Science
出版年:2013
5.
Computer Education’s Teaching-Learning Methods Using Educational Programming Language Based on
STEAM
Education
作者:
Namje Park (20)
Yeonghae Ko (20)
关键词:
STEAM
;
Computer education
;
EPL
;
Science
;
Technology
刊名:Lecture Notes in Computer
Science
出版年:2012
1
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