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在“
Elsevier电子期刊
”中,
命中:
85
条,耗时:小于0.01 秒
在所有数据库中总计命中:
249
条
1.
How passion and impulsivity influence a player's choice of videogame, intensity of playing and time spent playing
作者:
Diana Ximena Puerta-Corté
;
s
a
;
b
;
Tayana Panova
b
;
Xavier Carbonell
b
;
xaviercs@blanquerna.url.edu" class="auth_mail" title="E-mail the corresponding author
;
André
;
s Chamarro
c
关键词:
Harmonious passion
;
Obsessive passion
;
Functional impulsivity
;
Dysfunctional impulsivity
;
Videogames
;
MMORPG
刊名:Computers in Human Behavior
出版年:2017
2.
The higher the score, the higher the learning outcome? Heterogeneous impacts of leaderboards and choice within educational
videogames
作者:
Steve Nebel
;
steve.nebel@phil.tu-chemnitz.de" class="auth_mail" title="E-mail the corresponding author
;
Maik Beege
;
Sascha Schneider
;
Gü
;
nter Daniel Rey
关键词:
Competition
;
Choice
;
Educational
videogames
;
Feedback intervention
;
Leaderboards
刊名:Computers in Human Behavior
出版年:2016
3.
From duels to classroom competition: Social competition and learning in educational
videogames
within different group sizes
作者:
Steve Nebel
;
steve.nebel@phil.tu-chemnitz.de" class="auth_mail" title="E-mail the corresponding author
;
Sascha Schneider
;
Gü
;
nter Daniel Rey
关键词:
Educational
videogames
;
Social competition
;
Teaching informatics
;
Group-based learning
;
Interactive learning environments
刊名:Computers in Human Behavior
出版年:2016
4.
Learning healthy lifestyles through active
videogames
, motor games and the gamification of educational activities
作者:
Carina S. Gonzá
;
lez
a
;
cjgonza@ull.edu.es" class="auth_mail" title="E-mail the corresponding author
;
Nazaret Gó
;
mez
b
;
nazaretg.90@gmail.com" class="auth_mail" title="E-mail the corresponding author
;
Vicente Navarro
c
;
vnavarro@ull.edu.es" class="auth_mail" title="E-mail the corresponding author
;
Mariana Cairó
;
s
d
;
mariana.cairos@gmail.com" class="auth_mail" title="E-mail the corresponding author
;
Carmela Quirce
b
;
cquirce@ull.edu.es" class="auth_mail" title="E-mail the corresponding author
;
Pedro Toledo
a
;
petode@ull.edu.es" class="auth_mail" title="E-mail the corresponding author
;
Norberto Marrero-Gordillo
e
;
nmarrero@ull.edu.es" class="auth_mail" title="E-mail the corresponding author
关键词:
Informal learning
;
Healthy lifestyles
;
Active
videogames
;
Motor play
;
Gamification in education
;
Obesity and overweight
刊名:Computers in Human Behavior
出版年:2016
5.
A Petri Net-based framework for realistic project management and scheduling: An application in animation and
videogames
作者:
Gonzalo Mejí
;
a
a
;
gmejia@uniandes.edu.co" class="auth_mail" title="E-mail the corresponding author
;
Karen Niñ
;
o
a
;
Carlos Montoya
a
;
Marí
;
a Angé
;
lica Sá
;
nchez
a
;
Jorge Palacios
a
;
Lionel Amodeo
b
关键词:
Project Scheduling
;
Petri Nets
;
Animation and
Videogames
;
Simulation
刊名:Computers and Operations Research
出版年:2016
6.
Examining desensitization using facial electromyography:Violent
videogames
, gender, and affective responding
作者:
Glenna L. Read
;
gread@indiana.edu" class="auth_mail" title="E-mail the corresponding author
;
Mary Ballard
ballardme@appstate.edu" class="auth_mail" title="E-mail the corresponding author
;
Lisa J. Emery
emerylj@appstate.edu" class="auth_mail" title="E-mail the corresponding author
;
Doris G. Bazzini
bazzinidg@appstate.edu" class="auth_mail" title="E-mail the corresponding author
关键词:
Desensitization
;
Facial electromyography
;
Videogames
;
Violence
刊名:Computers in Human Behavior
出版年:2016
7.
Videogames
and their clones - How copyright law might address the problem
作者:
Susan Corbett
;
Susan.Corbett@vuw.ac.nz" class="auth_mail" title="E-mail the corresponding author
关键词:
Videogame
;
Cloning
;
Copyright
;
Category of copyright works
刊名:Computer Law & Security Report
出版年:2016
8.
Motivations for videogame play: Predictors of time spent playing
作者:
Daniel Johnson
a
;
dm.johnson@qut.edu.au" class="auth_mail" title="E-mail the corresponding author
;
John Gardner
b
;
Penelope Sweetser
c
关键词:
Videogames
;
Motivations
;
Amount of play
;
Genre
;
Self-determination theory
;
Flow
刊名:Computers in Human Behavior
出版年:2016
9.
Effect of exposure to greater active videogame variety on time spent in moderate- to vigorous-intensity physical activity
作者:
Hollie A. Raynor
a
;
hraynor@utk.edu" class="auth_mail" title="E-mail the corresponding author
;
Chelsi Cardoso
a
;
ccardoso@utk.edu" class="auth_mail" title="E-mail the corresponding author
;
Dale S. Bond
b
;
dbond@lifespan.org" class="auth_mail" title="E-mail the corresponding author
关键词:
Variety
;
Habituation
;
Physical activity
;
Active
videogames
刊名:Physiology & Behavior
出版年:2016
10.
Neurorehabilitation for Parkinson's disease: Future perspectives for behavioural adaptation
作者:
Merel S. Ekker
a
;
b
;
Merel.Ekker@radboudumc.nl" class="auth_mail" title="E-mail the corresponding author
;
Sabine Janssen
a
;
b
;
c
;
SabineNeuro.Janssen@radboudumc.nl" class="auth_mail" title="E-mail the corresponding author
;
Jorik Nonnekes
b
;
c
;
d
;
Jorik.nonnekes@radboudumc.nl" class="auth_mail" title="E-mail the corresponding author
;
Bastiaan R. Bloem
a
;
b
;
bas.bloem@radboudumc.nl" class="auth_mail" title="E-mail the corresponding author
;
Nienke M. de Vries
a
;
Nienke.deVries-Farrouh@radboudumc.nl" class="auth_mail" title="E-mail the corresponding author
关键词:
Neurorehabilitation
;
Behavioural adaptations
;
Parkinson's disease
;
Visual disability
;
Technology
;
Cueing
;
Videogames
;
Telemedicine
;
Future perspective
刊名:Parkinsonism & Related Disorders
出版年:2016
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